Baccarat Rules Casino card games

April 13th, 2008

Baccarat

Baccarat Rules

The object is to bet on which of two hands (the “Player” or the “Banker“) will have a score closest to 9. You can bet on either hand – or you can bet on a tie.

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Dealing and Scoring

Baccarat is played with a single deck of 52 cards (with no Jokers), shuffled after each hand and placed in a shoe. Each hand will receive at least two cards, but no more than 3. The first and third cards dealt from the shoe constitute the Player’s hand and the second and forth cards constitute the Banker’s hand. If required, a third card is dealt to either hand according to specific rules outlined in the charts below. All cards are dealt face up.

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Card values are:

  • Face cards and tens count as 0;
  • Aces count as 1,
  • All other cards count as face value.

The score of each Hand is the last digit of the sum of the card values in the hand. Thus, a hand with an 8 and a 9 would have a score of 7 (since 8 + 9 = 17). This is why Tens and Face cards count as zero – only the last digit counts, so a 10 has a value of zero. The scores will always range from 0 to 9 and, unlike Blackjack, it is impossible to bust.

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Examples of point scoring:

  • Example 1: 9 + 0 = 9, the score of this hand is 9.
  • Example 2: 4 + 0 + 9 = 13, the score of the hand is 3.

A Natural

Since the object of each hand is to get as close to 9 as possible, getting a score of 8 or 9 with the first two cards is a good thing. This is called a “natural”, and if EITHER hand scores a natural, BOTH hands must stand. Naturally (pardon the pun), the only score that will beat a natural 8 is a natural 9.

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Game Play

Two cards are dealt face up to both the Player and the Banker. If one hand has a natural, that hand wins. If both hands have a natural, the higher natural wins. If both hands have the same natural, it’s a tie.

If neither the Player nor the Banker has a natural, then play goes to the Player.

The Player’s hand stands on a score of 6 or 7. If the score is less than 6, the Player draws one card and receives a new score based on the value of all three cards.

Rules of Play for Player

When the Player’s first two cards total: Player Action
0, 1, 2, 3, 4, 5 DRAW
6, 7 STAND
8, 9 STAND (natural)

Now it is the Banker’s turn. When the Player stands on 6 or 7 (and therefore did not draw a third card), the Banker’s play is quite straightforward. The Banker must draw on scores of 0, 1, 2, 3, 4, or 5 and stand on 6 or 7.

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Rules of Play for Banker when Player Stands on 6 or 7

When the Banker’s first two cards total: Banker Action
0, 1, 2, 3, 4, 5 DRAW
6, 7 STAND
8, 9 STAND (natural)

However, if the Player did draw a third card, the Banker’s play gets more interesting. In this case, the Banker stands on a score of 7 but draws or stands on scores of 6 or less depending on the value of the Player’s THIRD CARD (not on the score of the Player’s HAND). The rules governing whether the Banker draws or stands are as follows:

Rules of Play for Banker when Player Draws a Third Card

Banker’s
Score
Player’s Third Card
0 1 2 3 4 5 6 7 8 9
7 S S S S S S S S S S
6 S S S S S S D D S S
5 S S S S D D D D S S
4 S S D D D D D D S S
3 D D D D D D D D S D
2 D D D D D D D D D D
1 D D D D D D D D D D
0 D D D D D D D D D D
S = STAND D = DRAW

Winning

  • The hand with the highest score closest to nine wins.
  • Winning bets on the Player’s hand are paid at 1-to-1.
  • Winning bets on the Banker’s hand are also paid at 1-to-1. However, a winning Banker bet pays a 5% commission to the House. Each time you win when betting on the Banker, 5% of the winning amount is automatically deducted from your Account balance.
  • If both hands result in equal scores, the Tie bet wins, paying 8-to-1. When a tie occurs, all bets on either the Player or the Banker are a push (neither paid nor taken).

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En Francais:

Les regles du baccarat:

Le but pour le joueur est de placer un pari sur laquelle des deux Mains ( celle du “Player/Joueur” ou du “Banker/La Banque“) qui obtiendra un total de points se rapprochant de 9. Vous pouvez parier sur une des deux mains ou sur une égalité éventuelle (TIE).

Distribution et Valeur des cartes

Le Baccarat se joue avec un jeu de cartes de 52 cartes (pas de joker) mélangées au préalable et placées dans un “sabot”. Chaque main recevra au moins deux cartes mais jamais plus de trois. La première et la troisième carte tirées du sabot constituent la main du joueur et la seconde et quatrième carte, celle de la Banque. Si nécessaire, une troisième carte sera tirée pour chaque main selon les règles spécifiques mentionnées dans le tableau ci-dessous. Toutes les cartes sont distribuées faces découvertes.

La valeur des cartes est:

  • 0 pour les cartes habillées
  • 1 pour les As
  • Toutes les autres cartes comptent pour le nombre inscrit.

Le score pour chaque Main est en fait le dernier chiffre de la somme des cartes qui la composent. Par conséquent, une main avec 8 et 9 donnera un score de 7 ( leur somme étant de 17 ). C’est pour cela que les 10 et les cartes habillées comptent pour zéro– seulement les derniers chiffres comptent, alors 10 a une valeur de 0. Les scores seront de 0 à 9 et à la différence de Black Jack, il est impossible de faire un “bust” ( en d’autres termes, dépasser le montant ).

Exemple de comptage des points

  • Exemple 1: 9+0=9, le score pour cette main est 9
  • Exemple 2: 4+0+9 = 13 , le score pour cette main est 3

Un Naturel

Comme le but du jeu est que chaque main totalise un score se rapprochant de 9, obtenir un score de 8 ou 9 avec les deux premières cartes est une bonne chose. Cela est appelé un “Naturel” et si CHACUNE des mains marque un Naturel alors LES DEUX mains doivent “rester” (Stand). Evidemment, le meilleur score pour battre un 8 Naturel est un 9 Naturel.

Le Jeu

Deux cartes découvertes sont distribuées au Joueur et à la Banque. Si une des main a un Naturel, cette main gagne. Si les deux mains ont un Naturel alors le Naturel le plus élevé gagne. C’est égalité si les deux mains totalisent le même Naturel.

Si personne, ni du joueur, ni de la banque, a un Naturel alors c’est au joueur qu’il revient de jouer.

Le joueur reste (stand) avec un score de 6 ou 7. Si le score est inférieur à 6, le joueur doit tirer une carte et obtient un nouveau score basé sur la somme des trois cartes.

REGLES DE JEU POUR LE JOUEUR

Quand les deux premières cartes du joueur totalisent : Action du Joueur
0, 1, 2, 3, 4, 5 DRAW (tirer une carte)
6, 7 STAND ( Rester )
8, 9 STAND (naturel)

Maintenant c’est au tour de la banque de jouer. Quand le joueur reste sur 6 ou 7 ( et par conséquent, ne tire aucune carte), le jeu de la banque est simple. La Banque doit tirer une carte (DRAW) sur un score de 0,1,2,3,4, ou 5 et rester (STAND) sur 6 ou 7.

REGLES DE JEU POUR LA BANQUE QUAND LE JOUEUR RESTE SUR 6 OU 7

Quand les deux premières cartes du joueur totalisent : Action de la Banque
0, 1, 2, 3, 4, 5 DRAW (tirer une carte)
6, 7 STAND ( Rester )
8, 9 STAND (naturel)

Cependant, si le joueur tire une troisième carte, le jeu de la banque devient plus intéressant. Dans ce cas, la banque reste sur un score de 7 mais sur un score de 6 ou moins, tire une carte ou reste en fonction de la valeur de la troisième carte du joueur ( et non pas du total du jeu du joueur). Les règles en vigueur si la Banque tire une carte ou reste sont les suivantes :

REGLES DE JEU POUR LA BANQUE QUAND LE JOUEUR TIRE UNE TROISIEME CARTE

Score de la
Banque
Troisième Carte du Joueur
0 1 2 3 4 5 6 7 8 9
7 S S S S S S S S S S
6 S S S S S S D D S S
5 S S S S D D D D S S
4 S S D D D D D D S S
3 D D D D D D D D S D
2 D D D D D D D D D D
1 D D D D D D D D D D
0 D D D D D D D D D D
S = STAND ( Rester ) D = DRAW (tirer une carte)

Gain

  • La main gagnante est celle dont le total est le plus proche de 9.
  • Les paris “Player” gagnants sur la Main du Joueur sont payés 1 pour 1.
  • Les paris “Banker” gagnants sur la Main de la banque sont également payés 1 pour 1. Cependant, si la Banque l’emporte sur le joueur, 5% de commissions sera payé à la maison. A chaque fois que vous gagnez parce que vous avez parié sur la Banque, 5% du montant gagné sera déduit automatiquement du solde de votre compte.
  • Si chacune des mains ont des scores égaux, le pari Tie ou Egalité paiera 8 pour 1. Quand il y a égalité, tous les paris “Banker” ou “Player” font un “Push” ( paris non payés, non validés).

Roulette Monte Carlo. Casino Roulette

April 13th, 2008

CASINO ROULETTE

Roulette RULES

Players make bets against the House by placing chips in various boxes or on the lines between the boxes on the layout table.

The “Spin” button will not become active until at least one bet is placed on the layout. Players can place additional bets, modify existing bets or move chips from one location to another. The “Re-bet” button will place the same amount of chips on the same bets as you had on the previous spin. Once all desired bets are placed, players click the “Spin” button to spin up the wheel and release the ball. After a few seconds, the ball begins to fall toward the centre as the wheel slows down. When the ball comes to rest in one of the slots all bets are settled.

The result of each spin is displayed in the tally board on the left side of your screen, with most recent results appearing at the bottom.

Losing bets will be cleared from the layout and winning bets will be paid according to the following table:

Roulette Payout Table

Inside Bets Odds Paid
Single number 35:1
Split (two numbers) 17:1
Row (three numbers) 11:1
Triple (three numbers) 11:1
Corner (four numbers) 8:1
Top Line (First 4 numbers: 0, 1, 2, 3) 8:1
Line (six numbers in two adjacent Rows) 5:1
Outside Bets Odds Paid
1st, 2nd or 3rd Column (12 numbers) 2:1
1st, 2nd or 3rd Dozen 2:1
Red or Black 1:1
Odd or Even 1:1
Low Half (1-18) or High Half (19-36) 1:1

Inside Bets are bets placed inside the grid of numbers on the layout table. They include:

  • Single — placing a bet on individual numbers (like 0, 4, 23 or 35). Winning singles bets are paid at 35-to-1.
  • Split — placing a bet on the line between two numbers (like 2 & 3, or 13 & 16). If the ball lands on either number, the odds paid are 17-to-1.
  • Row — placing a bet on the first vertical line in a horizontal row of three numbers (like 7, 8, 9). If the ball lands in any one of the numbers in a row, the odds paid are 11-to-1.
  • Triple – placing a bet on three touching numbers. The only triple bets are the intersections of (0, 1, 2) or (2, 3, 0). If the ball lands in any one of the numbers touching a triple intersection, the odds paid are 11-to-1.
  • Corner — placing a bet on the corner of a group of four numbers (such as 19, 20, 22, 23). If the ball lands on any one of the four numbers, odds are paid at 8-to-1.
  • Top Line — the first 4 numbers at the top of the grid (0, 1, 2, 3). If the ball lands in any one of these four spots, odds are paid at 8-to-1. To make this bet, place your chips on the left-hand side of the grid at the horizontal line separating the 0 spot from the 1, 2, 3 row.
  • Line — is a group of six numbers in two adjacent rows, all touching the same grid line. For example, 28, 29, 30 and 31, 32, 33 make up a Line. If the ball lands on any one of the six numbers in the Line, odds are paid at 5-to-1. To make a Line bet, place your chips on the horizontal street line at the left-hand edge of the grid.

Outside Bets are bets placed outside the grid of numbers on the layout table. They include:

  • Columns — a vertical column of numbers in the grid (for example; 3, 6, 9, 12, 15, 18, 21, 24, 27, 30, 33, 36). You place your bet outside the grid at the bottom of the column, in the boxes marked with “2 to 1″. If any one of the numbers in the column comes up, odds are paid at 2-to-1. Zero (0) is not part of any column.
  • Dozens — either the first, second or third dozen non-zero numbers (1-12, 13-24 and 25-36, respectively). If the ball lands in one of the twelve numbers in a dozen, the odds paid are 2-to-1.
  • Red/Black — bet on whether the winning number is red or black. Winning bets are paid at 1-to-1.
  • Odd/Even — bet on whether the winning number is odd or even (excluding 0). Winning bets are paid at 1-to-1.
  • High/Low — bet on whether the winning number is in the low half (1-18) or the high half (19-36). Winning bets are paid at 1-to-1.

For example, if you have a winning bet of $20 on a single number (paid at 35-to-1) you will get back your original bet of $20 plus 35 times your bet of $20 ($700) for a total win of $720. As another example, if you have a winning bet of $100 on colour Red (1-to-1 odds), you will get back your original bet of $100 plus another $100 for a total win of $200.

Players cannot wager more than the maximum for any particular bet in any one round of the game. Roulette has three sets of maximum limits: one for inside bets, one for outside bets (see Bet Type Table below) and one for the total of all bets on the table. Minimum and maximum limits are posted at the top of the screen. Note that you can wager the maximum on more than one bet per spin, up to the table limit.

Roulette Bet Type Table

Inside Bets
Single number
Split (two numbers)
Row (three numbers)
Corner (four numbers)
Top Line (First 4 numbers: 0, 1, 2, 3)
Line (six numbers in two adjacent Rows)
Outside Bets
1st, 2nd or 3rd Column (12 numbers)
1st, 2nd or 3rd Dozen
Red or Black
Odd or Even
Low Half (1-18) or High Half (19-36)

The chips placed on the table layout below give an example of each bet:

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Roulette Monte Carlo rules (online casino)